Friday, October 17, 2008

Long Time, No Mime

Sorry for the heavy delay in any updates, folks; things have been pretty hectic.

I've been waiting for the opportunity to get a book of mine back from a friend that I feel I should study again before continuing into the storyboard phase. However, because I don't like having huge gaps between progressions, I've decided to work a little more on character design.

Here are some quick little gestures I did last night to experiment with Mime's design.

I still haven't found anything that says "YES!" to me, yet.

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